parent
d57777ab9a
commit
38a93bd46d
@ -0,0 +1,34 @@
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePost6(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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image, rect := createTextText(renderer, "You finished: Establishing Protocol", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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@ -0,0 +1,40 @@
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePre2(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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//i, _ := sdl.LoadBMP("./assets/main_bg.bmp")
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image, rect := createTextText(renderer, "2: Extrapolate", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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image2, rect2 := createTextText(renderer, "A new element is introduced", smallFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2 + 130)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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renderer.Copy(image2, nil, rect2)
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transition(renderer, i * 2, 0)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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renderer.Copy(image2, nil, rect2)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePre3(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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image, rect := createTextText(renderer, "3: Adding nothing", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 0)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePre4(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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image, rect := createTextText(renderer, "4: More than one", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 0)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePre5(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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image, rect := createTextText(renderer, "5: One step at a time", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 0)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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@ -0,0 +1,38 @@
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package main
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import (
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"github.com/veandco/go-sdl2/sdl"
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)
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func interludePre6(renderer *sdl.Renderer) {
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defer ResetHandlers()
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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image, rect := createTextText(renderer, "6: You really got this?", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
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image2, rect2 := createTextText(renderer, "\"One step at a time\" How about not?", smallFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2 + 130)
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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renderer.Copy(image2, nil, rect2)
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transition(renderer, i * 2, 0)
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renderer.Present()
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sdl.Delay(14)
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}
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waitForInteraction()
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for i := 0; i < 127; i++ {
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renderer.SetDrawColor(158, 158, 255, 255)
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renderer.Clear()
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renderer.Copy(image, nil, rect)
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renderer.Copy(image2, nil, rect2)
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transition(renderer, i * 2, 255)
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renderer.Present()
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sdl.Delay(14)
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}
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}
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