|
|
|
package main
|
|
|
|
|
|
|
|
import (
|
|
|
|
"github.com/veandco/go-sdl2/sdl"
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
func interludePre2(renderer *sdl.Renderer) {
|
|
|
|
defer ResetHandlers()
|
|
|
|
|
|
|
|
renderer.SetDrawColor(158, 158, 255, 255)
|
|
|
|
renderer.Clear()
|
|
|
|
|
|
|
|
//i, _ := sdl.LoadBMP("./assets/main_bg.bmp")
|
|
|
|
|
|
|
|
image, rect := createTextText(renderer, "2: Extrapolate", HugeFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2)
|
|
|
|
image2, rect2 := createTextText(renderer, "A new element is introduced", smallFont, sdl.Color{20, 20, 0, 255}, 1920 / 2, 1080 / 2 + 130)
|
|
|
|
|
|
|
|
renderer.SetDrawColor(158, 158, 255, 255)
|
|
|
|
renderer.Clear()
|
|
|
|
renderer.Copy(image, nil, rect)
|
|
|
|
renderer.Copy(image2, nil, rect2)
|
|
|
|
renderer.Present()
|
|
|
|
|
|
|
|
waitForInteraction()
|
|
|
|
|
|
|
|
renderer.SetDrawColor(158, 158, 255, 255)
|
|
|
|
renderer.Clear()
|
|
|
|
renderer.Copy(image, nil, rect)
|
|
|
|
renderer.Copy(image2, nil, rect2)
|
|
|
|
renderer.Present()
|
|
|
|
}
|