@ -297,8 +297,8 @@ def choose_world():
pygame.time.wait(128)
for elem in world_menu.menu.elems["buttons"]:
if elem.name == "world" + str(selected):
elem.state = 1
#print elem.name
elem.state = 2
elem.blit(settings.screen)
pygame.display.flip()
pygame.mouse.set_visible(False)