fixed documentation in tygamusic

small-fixes-for-0.3.3
Max Lange 8 years ago
parent 2b6fcc7832
commit 7392f383d5

@ -19,7 +19,7 @@ class CreateQueue():
"""Initizalize a new Playlist-like object.
usage:
object = CreateQueue(self, path, exceptbegin, endevent=USEREVENT+100)
object = CreateQueue(path, exceptbegin, endevent=USEREVENT+100)
path (string)
is the path tygamusic should search for availible music.
@ -44,27 +44,23 @@ self.files (list)
A list of all files for possible playback.
self.playlist (list)
A list containing the filenames of the songs.
If self.update() is called without its shouldplaynextsong option
explicitly set to False the next song of this list will be played
if music has ended.
self.volume (float)
A value from 0 to 1 for playback volume.
Volume gets updated if self.update is called.
These are
These are internal values that should not be modified unless
you are 100% sure what you do.
self._endeventnum (int)
An int used for defining the event when music playback has stopped.
Changing this after creating the object has no effect.
self._path (str)
This contains the path to from where music should be loaded
Changing this in an created object may cause errors
except you know what you're doing exactly.
This contains the path to from where music should be loaded.
self._pauselevel (int)
An int representing how many songs have ben paused
An int representing how many songs have been paused
while an other song was already paused.
self._playing (bool)
Determines wether a song currently loaded (aka "playing")
Determines wether a song is currently loaded (aka "playing")
self._timeplayed (dict)
A dictionary with entrys looking like this:
self._timeplayed[filename] = current_playing_pos
@ -137,7 +133,7 @@ shouldplaynextsong (bool)
events = pygame.event.get()
else:
return
# Playes next song if the last one has ended.
# Playes next song if the previous one has ended.
if self.__endevent in events and shouldplaynextsong:
self.playlist.pop(0)
self._playing = False
@ -149,8 +145,8 @@ shouldplaynextsong (bool)
Usage:
self.play(operation, *options)
Operations:
"play" (needs amount of replays additionally)
"next" (needs amount of replays additionally)
"play" (amount of replays can be defined optionally)
"next" (amount of replays can be defined optionally)
"loop"
"pause"
"unpause"

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