Browse Source

added a bunch of stuff

max
Pixdigit 3 months ago
parent
commit
7defeb3160
95 changed files with 9837 additions and 299 deletions
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      assets/models/canon_plant/canonPlant_LOW_CanonPlant_AO.png.import
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      assets/models/canon_plant/canonPlant_LOW_CanonPlant_BaseColor.png.import
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      assets/models/canon_plant/canonPlant_LOW_CanonPlant_Metallic.png.import
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      assets/models/canon_plant/canonPlant_LOW_CanonPlant_Normal.png.import
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      assets/models/canon_plant/canonPlant_LOW_CanonPlant_Roughness.png.import
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      assets/models/plants/canon/plant_canon_export_Actions.escn
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      assets/models/plants/oxygen/OxygonPlant_AO.png.import
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      scenes/sub_scenes/plants/plant_engine_export_left_fixed.tscn
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      scenes/sub_scenes/plants/plant_oxygon_export.tscn
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      scenes/sub_scenes/plants/plant_seedling_export.tscn
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      scenes/sub_scenes/plants/plant_steeringWheel.tscn
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      scenes/sub_scenes/plants/plant_steeringWheel_export-1.tscn
  91. +4
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      scenes/sub_scenes/player.tscn
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      scenes/sub_scenes/satzkasten.tscn
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      scenes/sub_scenes/ship.tscn
  94. +4
    -2
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  95. +6
    -5
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assets/models/plants/steer/steering wheel plant_BaseColor.png.import View File

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assets/models/plants/steer/steering wheel plant_Metallic.png.import View File

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assets/models/canon_plant/Canon Plant.escn.import → assets/models/ui/Dünger Logo.escn.import View File

@@ -2,12 +2,12 @@

importer="scene"
type="PackedScene"
path="res://.import/Canon Plant.escn-ab36a56fa2728832d24b2c2c74e5b0f0.scn"
path="res://.import/Dünger Logo.escn-a529196aae18b5e5d1ec2d2727ed5736.scn"

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+ 59
- 24
scenes/Ship.tscn View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=39 format=2]
[gd_scene load_steps=44 format=2]

[ext_resource path="res://scenes/sub_scenes/ship.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/sub_scenes/player.tscn" type="PackedScene" id=2]
@@ -188,7 +188,7 @@ func _on_body_entered(body):
[sub_resource type="BoxShape" id=27]
extents = Vector3( 1.17384, 2.64489, 1.23621 )

[sub_resource type="GDScript" id=30]
[sub_resource type="GDScript" id=28]
script/source = "extends Area

func _ready():
@@ -200,29 +200,31 @@ func _on_body_entered(body):
State.player_inventory = State.ITEM.FERTILIZER
"

[sub_resource type="BoxShape" id=28]
[sub_resource type="BoxShape" id=29]
extents = Vector3( 1.47223, 2.50833, 2.55238 )

[sub_resource type="GDScript" id=29]
script/source = "tool
extends Spatial
[sub_resource type="GDScript" id=30]
script/source = "extends Area

export var speed: float
func _ready():
pass

func _physics_process(delta):
rotation.y += speed * delta
func _on_body_entered(body):
if body.name == \"Player\":
State.player_inventory = State.ITEM.SEED
"

[sub_resource type="GDScript" id=27]
script/source = "extends Spatial
[sub_resource type="BoxShape" id=31]
extents = Vector3( 1.47223, 2.27452, 1.36382 )

onready var creakAudio = get_node(\"RandomAudioStreamPlayer3D\")
onready var timer = get_node(\"Timer\")
[sub_resource type="GDScript" id=32]
script/source = "tool
extends Spatial

export var speed: float

func _on_Timer_timeout():
creakAudio.play()
timer.start(State.rng.randf_range(5.0, 10.0))
func _physics_process(delta):
rotation.y += speed * delta
"

[node name="Ship" type="Spatial"]
@@ -427,22 +429,26 @@ shape = SubResource( 27 )

[node name="FertilizerDetector" type="Area" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.71211, -4.76837e-07, 3.47488 )
script = SubResource( 30 )
script = SubResource( 28 )

[node name="CollisionShape" type="CollisionShape" parent="FertilizerDetector"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.3587, 8.62152, 1.31896 )
shape = SubResource( 28 )
shape = SubResource( 29 )

[node name="SeedDetector" type="Area" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 19.853, 11.718, 0.149496 )
script = SubResource( 30 )

[node name="CollisionShape" type="CollisionShape" parent="SeedDetector"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0787144, 0.580219, -0.135435 )
shape = SubResource( 31 )

[node name="SeagullOrbit" type="Spatial" parent="."]
transform = Transform( 0.901694, 0, 0.432375, 0, 1, 0, -0.432375, 0, 0.901694, 0, 30, 0 )
script = SubResource( 29 )
transform = Transform( -0.265779, 0, -0.964034, 0, 1, 0, 0.964034, 0, -0.265779, 0, 30, 0 )
script = SubResource( 32 )
speed = 0.5

[node name="Gull Dummy" parent="SeagullOrbit" instance=ExtResource( 3 )]
script = null

[node name="Steuer" parent="." instance=ExtResource( 4 )]
transform = Transform( -1.62921e-07, 0, -1, 0, 1, 0, 1, 0, -1.62921e-07, 11.2304, 7.93589, -0.296839 )

[node name="Bubble" parent="." instance=ExtResource( 5 )]
transform = Transform( 30, 0, 0, 0, 25, 0, 0, 0, 25, -2.66053, 15.0877, 0 )
@@ -468,8 +474,37 @@ volume_max = 0.0
randomize_pitch = false
pitch_min = 1.0
pitch_max = 1.0

[node name="Plants" type="Spatial" parent="."]

[node name="EngineBack" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 8, -7.27663 )
type = 1

[node name="EngineFront" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 8, 6.89052 )
type = 0

[node name="Steuer" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( -1.62921e-07, 0, -1, 0, 1, 0, 1, 0, -1.62921e-07, 11.2304, 7.93589, -0.296839 )
type = 3

[node name="Quad" type="Spatial" parent="Plants"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3.69396, 10.9869, 13.4172 )

[node name="satzkasten" parent="Plants/Quad" instance=ExtResource( 4 )]

[node name="satzkasten2" parent="Plants/Quad" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.5 )

[node name="satzkasten3" parent="Plants/Quad" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, 2.5 )

[node name="satzkasten4" parent="Plants/Quad" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, 0 )
[connection signal="body_entered" from="AnimationPlayer/Area" to="AnimationPlayer" method="_on_steer_body_entered"]
[connection signal="body_exited" from="AnimationPlayer/Area" to="AnimationPlayer" method="_on_steer_body_exited"]
[connection signal="body_entered" from="WaterDetector" to="WaterDetector" method="_on_body_entered"]
[connection signal="body_entered" from="FertilizerDetector" to="FertilizerDetector" method="_on_body_entered"]
[connection signal="body_entered" from="SeedDetector" to="SeedDetector" method="_on_body_entered"]
[connection signal="timeout" from="CreakSound/Timer" to="CreakSound" method="_on_Timer_timeout"]

+ 6
- 0
scenes/sub_scenes/plants/plant_canon_export_Actions.tscn View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/models/plants/canon/plant_canon_export_Actions.escn" type="PackedScene" id=1]

[node name="plant_canon_export_Actions" instance=ExtResource( 1 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )

+ 5
- 0
scenes/sub_scenes/plants/plant_engine_export_left_fixed.tscn View File

@@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/models/plants/engine/plant_engine_export_left_fixed.escn" type="PackedScene" id=1]

[node name="plant_engine_export_left_fixed" instance=ExtResource( 1 )]

+ 32
- 0
scenes/sub_scenes/plants/plant_oxygon_export.tscn View File

@@ -0,0 +1,32 @@
[gd_scene load_steps=5 format=2]

[ext_resource path="res://assets/models/plants/oxygen/plant_oxygon_export.escn" type="PackedScene" id=1]

[sub_resource type="ParticlesMaterial" id=1]
direction = Vector3( 0, 1, 0 )
gravity = Vector3( 0, 0, 0 )
initial_velocity = 0.3
initial_velocity_random = 0.1
scale_random = 1.0

[sub_resource type="SpatialMaterial" id=2]
flags_transparent = true
albedo_color = Color( 0.937255, 0.952941, 0.67451, 0.568627 )
metallic = 0.42
metallic_specular = 0.81

[sub_resource type="SphereMesh" id=3]
material = SubResource( 2 )
radius = 0.05
height = 0.1

[node name="plant_oxygon_export" instance=ExtResource( 1 )]

[node name="Bubble" parent="." index="1"]
transform = Transform( 0.0756409, 0, 0, 0, 0.0756409, 0, 0, 0, 0.0756409, -0.177109, 2.78245, 0.12572 )

[node name="Particles" type="Particles" parent="." index="3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.232052, 2.82528, 0.138957 )
lifetime = 5.0
process_material = SubResource( 1 )
draw_pass_1 = SubResource( 3 )

+ 5
- 0
scenes/sub_scenes/plants/plant_seedling_export.tscn View File

@@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/models/plants/seedling/plant_seedling_export.escn" type="PackedScene" id=1]

[node name="plant_seedling_export" instance=ExtResource( 1 )]

+ 0
- 5
scenes/sub_scenes/plants/plant_steeringWheel.tscn View File

@@ -1,5 +0,0 @@
[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/models/steering_plant/plant_steeringWheel.escn" type="PackedScene" id=1]

[node name="plant_steeringWheel" instance=ExtResource( 1 )]

+ 6
- 0
scenes/sub_scenes/plants/plant_steeringWheel_export-1.tscn View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/models/plants/steer/plant_steeringWheel_export-1.escn" type="PackedScene" id=1]

[node name="plant_steeringWheel_export-1" instance=ExtResource( 1 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 1, 0, 0, 0 )

+ 4
- 0
scenes/sub_scenes/player.tscn View File

@@ -22,6 +22,7 @@ onready var audio = get_node(\"RandomAudioStreamPlayer3D\")
onready var stepTimer = get_node(\"Timer\")
onready var fertilizer_logo = get_node(\"FertilizerLogo\")
onready var water_logo = get_node(\"WaterLogo\")
onready var seed_logo = get_node(\"SeedLogo\")

func _ready():
var err = State.connect(\"item_changed\", self, \"_on_item_changed\")
@@ -35,6 +36,8 @@ func _on_item_changed():
water_logo.visible = true
elif State.player_inventory == State.ITEM.FERTILIZER:
fertilizer_logo.visible = true
elif State.player_inventory == State.ITEM.SEED:
seed_logo.visible = true

func _physics_process(_delta):
@@ -165,6 +168,7 @@ anims/rotate = SubResource( 4 )

[node name="WaterLogo" parent="." instance=ExtResource( 6 )]
transform = Transform( 0.901675, 0, -0.432413, 0, 1, 0, 0.432413, 0, 0.901675, 0, 3, 0 )
visible = false

[node name="AnimationPlayer2" type="AnimationPlayer" parent="WaterLogo"]
autoplay = "rotate"


+ 38
- 13
scenes/sub_scenes/satzkasten.tscn View File

@@ -1,11 +1,15 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=18 format=2]

[ext_resource path="res://assets/models/satzkasten/erde.material" type="Material" id=1]
[ext_resource path="res://assets/models/satzkasten/satzkasten.material" type="Material" id=2]
[ext_resource path="res://assets/models/satzkasten/Farbe allg.material" type="Material" id=3]
[ext_resource path="res://scenes/sub_scenes/plants/plant_steeringWheel.tscn" type="PackedScene" id=4]
[ext_resource path="res://scenes/sub_scenes/plants/plant_engine_export_left_fixed.tscn" type="PackedScene" id=4]
[ext_resource path="res://assets/sound/Plant_Shrink_mono.ogg" type="AudioStream" id=5]
[ext_resource path="res://assets/sound/Plant_Grow_mono.ogg" type="AudioStream" id=6]
[ext_resource path="res://scenes/sub_scenes/plants/plant_canon_export_Actions.tscn" type="PackedScene" id=7]
[ext_resource path="res://scenes/sub_scenes/plants/plant_oxygon_export.tscn" type="PackedScene" id=8]
[ext_resource path="res://scenes/sub_scenes/plants/plant_steeringWheel_export-1.tscn" type="PackedScene" id=9]
[ext_resource path="res://scenes/sub_scenes/plants/plant_seedling_export.tscn" type="PackedScene" id=10]

[sub_resource type="GDScript" id=1]
script/source = "extends StaticBody
@@ -15,21 +19,23 @@ export(State.PLANT_TYPE) var type: int setget set_type
export var fertilizer_need: int = 3


export var plant_timers: Dictionary = {
var plant_timers: Dictionary = {
State.PLANT_TYPE.STEERING: 15 * SECOND,
State.PLANT_TYPE.ENGINE: 3 * MINUTE,
State.PLANT_TYPE.ENGINE_FRONT: 3 * MINUTE,
State.PLANT_TYPE.ENGINE_BACK: 3 * MINUTE,
State.PLANT_TYPE.O2: 4 * MINUTE,
State.PLANT_TYPE.CANON: 6 * MINUTE,
State.PLANT_TYPE.DECO: 7 * MINUTE
}

onready var plants: Dictionary = {
SEEDLING: find_node(\"Seedling\"),
State.PLANT_TYPE.STEERING: find_node(\"Steer\"),
#State.PLANT_TYPE.ENGINE: get_node(engine_plant_path),
#State.PLANT_TYPE.O2: get_node(o2_plant_path),
#State.PLANT_TYPE.CANON: get_node(canon_plant_path),
#State.PLANT_TYPE.DECO: get_node(deco_plant_path)
SEEDLING: find_node(\"seedling\"),
State.PLANT_TYPE.STEERING: find_node(\"steering\"),
State.PLANT_TYPE.ENGINE_FRONT: find_node(\"engineFront\"),
State.PLANT_TYPE.ENGINE_BACK: find_node(\"engineBack\"),
State.PLANT_TYPE.O2: find_node(\"oxygen\"),
State.PLANT_TYPE.CANON: find_node(\"canon\"),
#State.PLANT_TYPE.DECO: find_node(\"\")
}

const SECOND = 1;
@@ -199,10 +205,29 @@ shape = SubResource( 2 )

[node name="Plants" type="Spatial" parent="."]

[node name="Steer" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.814689, 0 )
[node name="canon" parent="Plants" instance=ExtResource( 7 )]
transform = Transform( -8.14603e-08, 0, -0.5, 0, 0.5, 0, 0.5, 0, -8.14603e-08, 0, 0.970798, 0 )
visible = false

[node name="engineBack" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 11.6043, -7.17356, 6.73372 )
visible = false

[node name="engineFront" parent="Plants" instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, -1, 11.6208, -7.17356, -6.78543 )
visible = false

[node name="Seedling" type="Spatial" parent="Plants"]
[node name="oxygen" parent="Plants" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.869237, 0 )
visible = false

[node name="seedling" parent="Plants" instance=ExtResource( 10 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.839716, 0 )
visible = false

[node name="steering" parent="Plants" instance=ExtResource( 9 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 1, 0, 0.903934, 0 )
visible = false

[node name="InteractionArea" type="Area" parent="."]



+ 13
- 12
scenes/sub_scenes/ship.tscn View File

@@ -21,30 +21,31 @@ func _ready():

"

[sub_resource type="OpenSimplexNoise" id=3]
[sub_resource type="OpenSimplexNoise" id=2]
seed = 2
period = 72.4

[sub_resource type="NoiseTexture" id=4]
[sub_resource type="NoiseTexture" id=3]
seamless = true
noise = SubResource( 3 )
noise = SubResource( 2 )

[sub_resource type="OpenSimplexNoise" id=5]
[sub_resource type="OpenSimplexNoise" id=4]
seed = 3
period = 30.0

[sub_resource type="NoiseTexture" id=6]
[sub_resource type="NoiseTexture" id=5]
seamless = true
bump_strength = 30.2
noise = SubResource( 5 )
noise = SubResource( 4 )

[sub_resource type="ShaderMaterial" id=7]
[sub_resource type="ShaderMaterial" id=6]
resource_name = "sicherheitssegel"
shader = ExtResource( 2 )
shader_param/noise1 = SubResource( 4 )
shader_param/noise2 = SubResource( 6 )
shader_param/border_color = Color( 0.145098, 0.4, 0.603922, 1 )
shader_param/noise1 = SubResource( 3 )
shader_param/noise2 = SubResource( 5 )

[sub_resource type="ArrayMesh" id=8]
[sub_resource type="ArrayMesh" id=7]
resource_name = "Plane001"
surfaces/0 = {
"aabb": AABB( -7.96056e-07, -10.5442, -11.5025, 1.15274, 21.0883, 23.005 ),
@@ -53,7 +54,7 @@ surfaces/0 = {
"blend_shape_data": [ ],
"format": 97559,
"index_count": 3264,
"material": SubResource( 7 ),
"material": SubResource( 6 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 686
@@ -63,7 +64,7 @@ surfaces/0 = {
script = SubResource( 1 )

[node name="Plane001" parent="." index="18"]
mesh = SubResource( 8 )
mesh = SubResource( 7 )

[node name="Cube027" parent="." index="30"]
transform = Transform( 0.999242, 0, 0.0389346, 0, 1, 0, -0.0389346, 0, 0.999242, 16.2562, 24.1535, 3.22515 )


+ 4
- 2
src/State.gd View File

@@ -3,7 +3,8 @@ extends Node
signal item_changed

enum PLANT_TYPE {
ENGINE,
ENGINE_FRONT,
ENGINE_BACK,
O2,
STEERING,
CANON,
@@ -11,7 +12,8 @@ enum PLANT_TYPE {
}

var plant_amounts: Dictionary = {
PLANT_TYPE.ENGINE: 0,
PLANT_TYPE.ENGINE_FRONT: 0,
PLANT_TYPE.ENGINE_BACK: 0,
PLANT_TYPE.O2: 0,
PLANT_TYPE.STEERING: 0,
PLANT_TYPE.CANON: 0,


+ 6
- 5
src/shader/sail.shader View File

@@ -4,6 +4,7 @@ render_mode blend_mix, depth_draw_always, cull_back, diffuse_burley, specular_sc

uniform sampler2D noise1;
uniform sampler2D noise2;
uniform vec4 border_color: hint_color;


void node_bsdf_principled(vec4 color, float subsurface, vec4 subsurface_color,
@@ -95,19 +96,19 @@ void fragment () {
smoothstep(0.3, 0.7, texture(noise1, UV + vec2(0.5, 1) * TIME * 0.16).r),
smoothstep(0.3, 0.7, texture(noise2, UV + vec2(0., 1.3) * TIME * 0.1).r),
triag(t) * 0.5
);
) * 0.3;

noiseAlpha = mix(noiseAlpha, 1., smoothstep(.2, 0., min(triag(UV.x), triag(UV.y))));
noiseAlpha = mix(noiseAlpha, .4, smoothstep(.2, 0., min(triag(UV.x), triag(UV.y))));

vec3 albedo = mix(
node0_bsdf_out0_albedo,
vec3(1.),
smoothstep(.2, 0., min(triag(UV.x), triag(UV.y)))
border_color.rgb,
smoothstep(.06, 0., min(triag(UV.x), triag(UV.y)))
);

ALPHA = noiseAlpha;
ALBEDO = albedo;
EMISSION = node0_bsdf_out0_albedo * 1.4;
EMISSION = albedo * 1.4;
SSS_STRENGTH = node0_bsdf_out1_sss_strength;
SPECULAR = node0_bsdf_out3_specular;
METALLIC = node0_bsdf_out2_metallic;


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