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README.md
Random Audio Stream Player Nodes for Godot Engine
This plugin will add Random Audio Stream Player Nodes (standard, 2D and 3D) that can be used as normal Audio Stream Player Nodes with the added ability to play randomly audio from an array of audio streams with the possibility to choose the random strategy and to randomize the volume and the pitch.
Install
This is a Godot Engine project that can be imported in godot and features a demo using a Random Audio Stream Player 3D to play randomly walking sound effects from an array of 8 possible sounds. (Sounds are made by me, Tim Krief and are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.)
To use the plugin in your own project you can all the files in addons/
to the
addons/
folder of your project and enable the plugin in Godot. Complete
instructions are available here: Installing plugins (GodotDocs)
Notes
Made for the great Godot Engine:
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Tested on Godot Engine v3.2.1.stable.official
Icons are derived from the AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D icons from Godot Engine